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RSS Feed URL : http://www.gamedev.net/xml/?mode=forums&forum_id=55 Category : Games Total Views : 10 |
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gDEBugger For Apple Mac OS X - Beta Program gDEBugger For Apple Mac OS X - Beta ProgramPosted by: Drew Sikora at January 8, 2009 2:12:31 PMGraphic Remedy is proud to announce the upcoming release of gDEBugger for Mac OS X.
This new product will bring all of gDEBugger''s Debugging and Profiling abilities to the Mac OpenGL developer''s world, helping Mac developers find bugs and optimize application performance.
Use gDEBugger Mac to:
- Locate graphic pipeline performance bottlenecks
- Locate and break on redundant state changes
- View the... The Daily GameDev.net The Daily GameDev.netPosted by: Drew Sikora at January 8, 2009 6:48:27 AMVirtual meetings held in Sony''s Home. Microsoft partaking as well? The news over at Gamasutra (as reported by gaapweb.com) stated that companies like Ernst & Young and Merrill Lynch are trying out virtual meetings using the PS3''s online service Home. More interesting was the bit about Microsoft also participating in the program, which was commissioned by Advanced Workplace Associates, headed up by Portsmouth University''s Dr. Ni... Audio Articles #53 and #54 at IndustryBroadcast Audio Articles #53 and #54 at IndustryBroadcastPosted by: Kevin Hawkins at January 7, 2009 9:52:04 PMIndustryBroadcast, the games industry podcast website, has posted two more audio articles.
Audio Article #53: Prototyping Pitfalls is a discussion by Daniel Cook of things to watch out for when project prototyping, including common pitfalls to avoid so your prototyping phase brings the most value possible.
Audio Article #54: How can Games be Subversive? is an article by Borut Pfeifer that asks the que... SFML 1.4 released SFML 1.4 releasedPosted by: Laurent Gomila at January 7, 2009 2:09:50 PMSFML 1.4 is finally released. A lot of bug fixes, improvements and additions have been made to all packages (system, window, graphics, audio and network). A new binding is also available for the .Net languages.
Please visit http://www.sfml-dev.org to know more about this new release.... 2009 Independent Games Festival Names Finalists 2009 Independent Games Festival Names FinalistsPosted by: Drew Sikora at January 7, 2009 2:09:26 PMThe Independent Games Festival (IGF) has named the main competition finalists for its historic eleventh annual set of awards, celebrating the most ground-breaking creations to come out of the independent game community this year, as download store Direct2Drive, a leader in digital distribution, has partnered with the festival as this year's official Download Partner to offer distribution, promotion and an addi... Karvonite January (CTP 2009) Karvonite January (CTP 2009)Posted by: Diego Canepa at January 7, 2009 1:27:14 PMKarvonite is an object persistence framework for the .NET platform. Karvonite''s goal is to relieve the developer from all serialization related programming tasks in a non-invasive way. It can save you from writing a lot of boring and thus error-prone code for moving the in-memory objects to and from the data storage. The Karvonite API is very simple and provides a gradual learning curve with a very low entry point.
Despite... The Daily GameDev.Net The Daily GameDev.NetPosted by: Tiffany Leigh Smith at January 7, 2009 9:45:52 AMA recent Cnet article reveals that the games industry fared very well during the holidays despite the current economic crisis. While the retail industry as a whole suffered one of the worst holiday seasons in recent memory, some of the top games companies are reporting better than ever sales. According to Microsoft, this past holiday has been the best ever for Xbox sales in Europe. Sales of Xbox 360 almost doubled those of... Certified Scrum Master Course at GDC Certified Scrum Master Course at GDCPosted by: Kevin Hawkins at January 6, 2009 9:03:42 PMClinton Keith will be giving a Certified Scrum Master for Video Game Development course/workshop in San Francisco the week of GDC (on Monday 3/23 and Tuesday 3/24) at the Intercontinental Hotel, one block from the Moscone Center. The course focuses on using Scrum for game development and includes team exercises.
Click here to register for the class.... DarkGDK.NET v1.1.0.0 DarkGDK.NET v1.1.0.0Posted by: Paul Millard at January 6, 2009 3:15:43 PMThe ease of DarkBASIC Professional with the power of Visual Basic.NET and C#.NET
DarkGDK.NET is now available to pre-order. The new version contains many improvements, including:
No requirement to authenticate your applications. This will be a familiar ring to developers using previous versions of the toolkit. Lots of examples and tutorials to get you started straight away using your favourite .NET language.
Both CSharp.NET ... The Daily GameDev.Net The Daily GameDev.NetPosted by: Promit Roy at January 6, 2009 12:52:57 PMOkay, you may have gone to work yesterday, but let''s face it, you probably didn''t actually accomplish anything. It was the first Monday back after the holiday. But now it''s Tuesday, and you know what that means? It''s time to stop slacking, and you can do so just as soon as you finish this Get Back To Work GameDev.Net Daily. Don''t want to get fired, after all.
Now that everybody is back to work (except people who got fired just ...
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